garages revision + some fixes
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@@ -35,6 +35,9 @@ public:
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float m_aWheelPosition[4];
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float m_aWheelSpeed[4];
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uint8 m_auto_unused2;
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#if (defined GTA_PS2 && !defined FIX_BUGS)
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uint8 m_bombType : 3;
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#endif
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uint8 bTaxiLight : 1;
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uint8 bFixedColour : 1;
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uint8 bBigWheels : 1;
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@@ -44,6 +47,9 @@ public:
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uint8 bTankDetonateCars : 1;
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uint8 bStuckInSand : 1;
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uint8 bHeliDestroyed : 1;
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#if (defined GTA_PS2 && !defined FIX_BUGS)
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CEntity* m_pBombRigger;
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#endif
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int16 m_doingBurnout;
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uint16 m_hydraulicState;
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uint32 m_nBusDoorTimerEnd;
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