Merge branch 'miami' into lcs
* miami: Fix backface culling of cutscene objects more renames anim velocity union rename m_vehEnterType -> m_vehDoor Port cmake improvements to miami some loose ends move TODO to Readme Fix build without FIX_BUGS, divide to 0 fixes
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@@ -5822,7 +5822,7 @@ CAutomobile::KnockPedOutCar(eWeaponType weapon, uint16 door, CPed *ped)
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if(ped == nil)
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return;
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ped->m_vehEnterType = door;
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ped->m_vehDoor = door;
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ped->SetPedState(PED_IDLE);
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CAnimManager::BlendAnimation(ped->GetClump(), ped->m_animGroup, ANIM_IDLE_STANCE, 100.0f);
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CPed::PedSetOutCarCB(nil, ped);
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