Sergeanur
|
138abb91f6
|
Merge branch 'miami' into lcs
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/Script4.cpp
# src/core/Frontend.cpp
|
2021-06-30 21:26:36 +03:00 |
|
erorcun
|
cac1c5bd42
|
Saner loop
|
2021-06-30 04:12:59 +03:00 |
|
erorcun
|
9f0daee186
|
Sanitizer fixes
|
2021-06-30 03:31:10 +03:00 |
|
withmorten
|
d17d437de3
|
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
|
2021-06-28 13:57:05 +02:00 |
|
Sergeanur
|
eaebaa6db3
|
Merge branch 'miami' into lcs
# Conflicts:
# src/control/Script5.cpp
# src/entities/Entity.cpp
|
2021-06-28 05:16:21 +03:00 |
|
Sergeanur
|
f8297df9c5
|
Redo ReadSaveBuf + common.h cleanup
|
2021-06-28 05:12:54 +03:00 |
|
Sergeanur
|
776e8ff2ee
|
Fix some timer calls
|
2021-06-24 21:45:48 +03:00 |
|
Sergeanur
|
1558788df1
|
Fix IsSphereVisible calls
|
2021-06-24 21:45:48 +03:00 |
|
aap
|
e014bb5359
|
CEntity done; C(Vu)Vector fixes and cleanup
|
2021-06-24 21:45:21 +03:00 |
|
majestic
|
f34365dfc0
|
some fixes for CPed
|
2021-06-24 21:44:40 +03:00 |
|
Sergeanur
|
1fa0116f5f
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
|
Sergeanur
|
c7821635fd
|
Wait states ported (scripted animations)
|
2021-06-24 21:42:10 +03:00 |
|
Sergeanur
|
fad64667a7
|
Fix some timer calls
|
2021-06-24 21:34:33 +03:00 |
|
Sergeanur
|
f2c8522daa
|
Fix IsSphereVisible calls
|
2021-06-24 21:34:33 +03:00 |
|
aap
|
93e9929925
|
CEntity and C(Vu)Vector fixes and cleanup
|
2021-06-24 21:34:33 +03:00 |
|
majestic
|
42e655b4cc
|
some fixes for CPed
|
2021-06-24 21:34:32 +03:00 |
|
Sergeanur
|
5bcdb933a7
|
Use bool8 in audio code
|
2021-06-24 21:34:32 +03:00 |
|
erorcun
|
618d689dff
|
Pool fixes + peds not forming circle fix
|
2021-06-24 21:34:28 +03:00 |
|
Sergeanur
|
19dd95a1cb
|
Merge branch 'miami' into lcs
* miami:
Pool fixes + peds not forming circle fix
|
2021-05-18 08:12:47 +03:00 |
|
Sergeanur
|
3596897961
|
Merge pull request 'Pool fixes + peds not forming circle fix' (#4) from erorcun/re3:miami into miami
Reviewed-on: https://git.jacksmininetwork.co.uk/re/re3/pulls/4
|
2021-05-18 04:33:47 +00:00 |
|
Sergeanur
|
fdb6428c6b
|
Merge branch 'miami' into lcs
# Conflicts:
# src/audio/AudioLogic.cpp
|
2021-05-12 03:29:36 +03:00 |
|
Sergeanur
|
2fc431d1bb
|
Complete sfx enum, rename some sounds + fixes of missing ped comments
|
2021-05-12 03:26:54 +03:00 |
|
Sergeanur
|
8f54093de1
|
Merge branch 'miami' into lcs
# Conflicts:
# src/core/World.cpp
|
2021-05-10 02:48:56 +03:00 |
|
Sergeanur
|
3dda658e42
|
Use some GetMatrix/SetMatrix logic based on SA
# Conflicts:
# src/control/Pickups.cpp
# src/control/RoadBlocks.cpp
# src/core/World.cpp
# src/entities/Entity.cpp
# src/objects/CutsceneHead.cpp
# src/objects/Object.cpp
|
2021-05-10 02:45:04 +03:00 |
|
Sergeanur
|
519218572a
|
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# src/modelinfo/PedModelInfo.cpp
|
2021-04-09 04:31:46 +03:00 |
|
erorcun
|
62b8f0f553
|
Pool fixes + peds not forming circle fix
|
2021-03-06 19:28:59 +03:00 |
|
erorcun
|
97008905b6
|
Fix FPEs
|
2021-03-02 03:38:41 +03:00 |
|
erorcun
|
a311f643f9
|
Fixes
|
2021-02-28 15:50:51 +03:00 |
|
Sergeanur
|
e38467ef3a
|
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# premake5.lua
# src/animation/AnimManager.cpp
# src/animation/AnimationId.h
# src/audio/MusicManager.cpp
# src/audio/audio_enums.h
# src/control/Script7.cpp
# src/core/FileLoader.cpp
# src/core/re3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
# src/extras/postfx.cpp
# src/extras/shaders/colourfilterVC.frag
# src/extras/shaders/colourfilterVC_PS.hlsl
# src/extras/shaders/make_hlsl.cmd
# src/extras/shaders/obj/colourfilterVC_PS.cso
# src/extras/shaders/obj/colourfilterVC_PS.inc
# src/extras/shaders/obj/colourfilterVC_frag.inc
# src/peds/PedFight.cpp
# src/render/Font.cpp
# src/render/Hud.cpp
# src/render/Particle.cpp
# src/render/WaterCannon.cpp
# src/skel/win/gtavc.ico
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
|
2021-02-16 18:08:19 +02:00 |
|
Nikolay Korolev
|
7c74c01741
|
fixed attractors
|
2021-02-11 13:35:56 +03:00 |
|
erorcun
|
775db94a96
|
Ped jump teleport/kill fix
|
2021-02-10 15:26:42 +03:00 |
|
erorcun
|
b464bb7fd4
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into VCSanim
|
2021-02-08 13:23:19 +03:00 |
|
erorcun
|
2cad49940e
|
Use our synonyms for attack anims again
|
2021-02-07 21:13:54 +03:00 |
|
withmorten
|
4281730b16
|
fix UB and potential crashes when doing ice cream
|
2021-02-02 11:27:30 +01:00 |
|
erorcun
|
c4328afce7
|
Even more fixes & shorten quit screen
|
2021-01-29 19:16:26 +03:00 |
|
erorcun
|
810bad9fd8
|
Fix some UBs
|
2021-01-29 01:44:33 +03:00 |
|
Sergeanur
|
97351ad2c2
|
Use original animation names from VCS
|
2021-01-27 18:50:24 +02:00 |
|
Sergeanur
|
9647901ba0
|
Merge branch 'miami' into lcs
# Conflicts:
# src/control/Script.h
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/rw/VisibilityPlugins.cpp
# src/rw/VisibilityPlugins.h
|
2021-01-25 19:35:03 +02:00 |
|
withmorten
|
9d4053419b
|
Merge pull request #977 from withmorten/miami-cw
make building with Codewarrior 7 possible
|
2021-01-25 14:06:53 +01:00 |
|
Sergeanur
|
0ad1426950
|
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# src/control/Script.cpp
|
2021-01-24 22:22:16 +02:00 |
|
erorcun
|
071e503856
|
Ped: car enter anim. fix
|
2021-01-24 20:12:36 +03:00 |
|
withmorten
|
29fb996b00
|
make building with Codewarrior 7 possible
|
2021-01-24 17:08:34 +01:00 |
|
Sergeanur
|
904090cbb6
|
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# src/modelinfo/BaseModelInfo.cpp
|
2021-01-23 15:14:15 +02:00 |
|
erorcun
|
f85b5e99ed
|
Includes overhaul, fix some compiler warnings
|
2021-01-23 03:23:16 +03:00 |
|
Sergeanur
|
cea6b20c09
|
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/control/CarCtrl.cpp
# src/control/Script.cpp
# src/control/Script2.cpp
# src/core/Frontend.cpp
# src/core/main.cpp
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/peds/PedAI.cpp
# src/text/Messages.cpp
# src/vehicles/Cranes.cpp
# src/vehicles/Transmission.cpp
|
2021-01-22 15:04:09 +02:00 |
|
withmorten
|
feb993e751
|
get rid of most --MIAMI comments
|
2021-01-22 11:43:29 +01:00 |
|
withmorten
|
d1317f8fa6
|
m_nWantedLevel -> GetWantedLevel()
|
2021-01-22 00:20:51 +01:00 |
|
Nikolay Korolev
|
50cde66067
|
fix
|
2021-01-22 00:14:30 +03:00 |
|
Nikolay Korolev
|
061fd25c61
|
fixes
|
2021-01-19 02:38:02 +03:00 |
|
Nikolay Korolev
|
c09297997e
|
script full
|
2021-01-18 22:19:30 +03:00 |
|