Commit Graph

495 Commits

Author SHA1 Message Date
Nikolay Korolev
c09297997e script full 2021-01-18 22:19:30 +03:00
Sergeanur
ff057838ec Merge branch 'miami' into lcs
* miami:
  Fix backface culling of cutscene objects
  more renames
  anim velocity union
  rename m_vehEnterType -> m_vehDoor
  Port cmake improvements to miami
  some loose ends
  move TODO to Readme
  Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:56:25 +02:00
erorcun
57201187de Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 14:22:31 +03:00
erorcun
542a5393ac Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 03:08:50 +03:00
Sergeanur
8888ee3974 Merge pull request #948 from Sergeanur/lcsPR/CutsceneMgr
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
2021-01-12 13:22:44 +02:00
Sergeanur
cb4b4d584c Merge branch 'miami' into lcs
# Conflicts:
#	src/control/Script.cpp
#	src/control/Script3.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
2021-01-12 12:55:07 +02:00
Nikolay Korolev
7496a463d4 Merge branch 'lcs-dev' into lcs 2021-01-12 00:42:44 +03:00
Nikolay Korolev
091b40cb39 script3.cpp 2021-01-12 00:42:11 +03:00
Sergeanur
a223157000 CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit 2021-01-11 19:53:15 +02:00
Nikolay Korolev
cf11b32849 of course 2021-01-11 02:43:57 +03:00
Nikolay Korolev
53a99cb9ee script2 2021-01-11 02:35:03 +03:00
Nikolay Korolev
1f79fb608a fix 2021-01-09 17:47:55 +03:00
Nikolay Korolev
97c95b7639 more script 2021-01-09 17:35:27 +03:00
Fire-Head
91c6389754 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2021-01-09 01:02:17 +03:00
Fire-Head
7a3ee349da sync with re3
-radardisc shadow fix
-fix for the dimension where moon is round
-correct radar based on the early gta 3 screenshot
-proper scaling based on ps2 gta 3
-ini and debugmenu options
2021-01-09 01:01:41 +03:00
Nikolay Korolev
3ac74c86a1 fix 2021-01-09 00:33:16 +03:00
Nikolay Korolev
2bf88fcef5 Merge branch 'lcs' into lcs-dev 2021-01-09 00:30:13 +03:00
Nikolay Korolev
a9559f03b0 lcs script mode 2021-01-09 00:20:09 +03:00
Sergeanur
4debd89d8e Merge branch 'miami' into lcs
# Conflicts:
#	src/render/Timecycle.cpp
2021-01-08 20:24:43 +02:00
Sergeanur
68e8c1ce04 Add multisampling 2021-01-08 20:22:08 +02:00
Fire_Head
6e42c791cf Merge pull request #909 from Fire-Head/master
Sprite Scaling Option
2021-01-08 19:43:31 +03:00
Sergeanur
bf3135eb41 Enable trains 2021-01-08 18:31:50 +02:00
Fire-Head
368d2f3279 bb .ini hello defines 2021-01-08 19:31:48 +03:00
Sergeanur
ecdd751ec3 PC controls and icon 2021-01-08 16:57:22 +02:00
aap
a99457ee29 fix phones 2021-01-08 13:51:31 +01:00
Sergeanur
0e2af13656 Merge branch 'miami' into lcs
* miami:
  wtf
  fix
  small cleanup
  Fix gOneShotCol
  Fix garage messages position
  Fix font on green screen counter
  Add MPG123_QUIET to mp3 files
  Make opus available alongside other formats
  Fix pickup text
  Fix char in stats
  Add missing GXT line
  fail
  minor refactoring
  Fix 16KHz track
  GET_WHEELIE_STATS fix
  Cleanup and fixes for new decoders
  Fixes for CVbFile
  Small fixes for new wav decoder
  Remove fastmath from premake's config
  Implementing our own WAV decoder to replace SndFile
2021-01-08 14:47:37 +02:00
aap
37a58a04f2 timecycle; some rendering 2021-01-08 13:34:49 +01:00
aap
ebdf08a514 first commit for LCS 2021-01-08 01:41:40 +01:00
Sergeanur
ef13866af6 Make opus available alongside other formats 2021-01-07 22:13:46 +02:00
Sergeanur
6b0fa20b8b Make opus available alongside other formats 2021-01-07 22:01:44 +02:00
Nikolay Korolev
db1bdfd62d minor refactoring 2021-01-07 18:30:35 +03:00
Nikolay Korolev
416a898943 minor refactoring 2021-01-07 16:33:42 +03:00
Sergeanur
a51757429e Implementing our own WAV decoder to replace SndFile 2021-01-06 15:52:12 +02:00
Sergeanur
493f6cb578 Implementing our own WAV decoder to replace SndFile 2021-01-06 15:46:59 +02:00
aap
e6ef2f12de first version of new renderer 2021-01-05 11:12:48 +01:00
Filip Gawin
bbbfe65870 Port nerf of rain particles from miami 2021-01-04 00:16:32 +01:00
Filip Gawin
b3581bc0b4 Overhaul and enable cache for openal build 2021-01-01 16:43:26 +01:00
Sergeanur
b9747de5d6 Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
Sergeanur
7959b7fd1f NO_ISLAND_LOADING ported from re3 2020-12-27 18:26:30 +02:00
aap
7613528e7e make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:55 +01:00
aap
b21ca72c8b make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:47 +01:00
erorcun
f9cbe29c50 Merge pull request #886 from erorcun/master
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
aap
309a4613a4 option for PC controls 2020-12-21 20:48:40 +01:00
aap
88b0134e72 option for PC controls 2020-12-21 20:48:28 +01:00
aap
fb97335d9f push/pop memids 2020-12-21 12:34:29 +01:00
erorcun
9e1e5d200a disabled PS2_HUD by default 2020-12-20 18:16:56 +03:00
Fire-Head
0bea6d039b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
aap
2a51e1da04 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-19 17:27:01 +01:00
Nikolay Korolev
bf90fed2b7 fixes 2020-12-19 11:49:19 +03:00
Nikolay Korolev
8d1996833b merge attempt 2020-12-19 03:21:04 +03:00