Files
re3/src/renderer/PlayerSkin.h
Nikolay Korolev a7e673c2ec sync
2021-07-24 00:47:04 +03:00

15 lines
324 B
C++

#pragma once
#define DEFAULT_SKIN_NAME "$$\"\""
class CPlayerSkin
{
static int m_txdSlot;
public:
static void Initialise();
static void Shutdown();
static RwTexture *GetSkinTexture(const char *texName);
static void BeginFrontendSkinEdit();
static void EndFrontendSkinEdit();
static void RenderFrontendSkinEdit();
};