Remove unused variable 'pause' from Game

Looks like this variable is never used anywhere.
This commit is contained in:
Misa
2020-05-07 14:27:27 -07:00
committed by Ethan Lee
parent 38a25b985e
commit 0787475e63
2 changed files with 0 additions and 3 deletions

View File

@@ -117,7 +117,6 @@ void Game::init(void)
{
mutebutton = 0;
infocus = true;
paused = false;
muted = false;
musicmuted = false;
musicmutebutton = 0;

View File

@@ -354,8 +354,6 @@ public:
bool menukludge;
bool quickrestartkludge;
bool paused;
//Custom stuff
std::string customscript[50];
int customcol;