Use returntomenu(timetrials) instead of returnmenu in timetrialcomplete3

This fixes a corner case where using gamestate 82 from the editor would
put you in a softlock because it would return to the editor settings
menu, which only functions in EDITORMODE and results in a softlock in
TITLEMODE.
This commit is contained in:
Misa
2020-06-25 16:22:58 -07:00
committed by Ethan Lee
parent 9804fbc383
commit 1cbecdda86

View File

@@ -1372,7 +1372,7 @@ void menuactionpress()
//back //back
music.playef(11); music.playef(11);
music.play(6); music.play(6);
game.returnmenu(); game.returntomenu(Menu::timetrials);
map.nexttowercolour(); map.nexttowercolour();
break; break;
case 1: case 1: