Interpolate spikeleveltop and spikelevelbottom

This doesn't have much effect, except for when the spikes quickly move,
because the spikes only usually move at 1 pixel per frame anyway.
This commit is contained in:
Misa
2020-04-30 12:58:08 -07:00
committed by Ethan Lee
parent 5ff4a09acc
commit 2e17e872e4
4 changed files with 11 additions and 2 deletions
+1
View File
@@ -113,6 +113,7 @@ public:
int colstate, colstatedelay;
int colsuperstate;
int spikeleveltop, spikelevelbottom;
int oldspikeleveltop, oldspikelevelbottom;
bool tdrawback;
int bscroll;
//final level navigation