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Fix leaking GetBasePath result
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@@ -117,10 +117,12 @@ int FILESYSTEM_init(char *argvZero, char* baseDir, char *assetsPath)
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}
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else
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{
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char *basePath = SDL_GetBasePath();
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SDL_snprintf(output, sizeof(output), "%s%s",
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SDL_GetBasePath(),
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basePath,
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"data.zip"
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);
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SDL_free(basePath);
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}
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if (!PHYSFS_mount(output, NULL, 1))
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{
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