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Add vector of MenuStackFrame menustack to Game
We need a stack to put our stack frames inside.
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@@ -229,6 +229,7 @@ public:
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enum Menu::MenuName currentmenuname, previousmenuname;
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int current_credits_list_index;
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int menuxoff, menuyoff;
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std::vector<MenuStackFrame> menustack;
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void inline option(std::string text, bool active = true)
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{
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