Declare game.teleport as a bool instead of an int

This should affect nothing, but it's a bit confusing to have it declared
an int. Everywhere in the code treats it as a bool anyway.
This commit is contained in:
Misa
2020-04-08 22:27:13 -07:00
committed by Ethan Lee
parent c5803863bf
commit 6428a14244

View File

@@ -240,7 +240,8 @@ public:
int deathseq, lifeseq;
int trinkets(), crewmates();
int savepoint, teleport, teleportxpos;
int savepoint, teleportxpos;
bool teleport;
int edteleportent;
bool completestop;