mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 17:38:16 +03:00
Actually delete saves/unlock.vvv in deletestats()
Having to blank everything out in the stats file is very kludge-y.
This commit is contained in:
@@ -4215,21 +4215,27 @@ void Game::gethardestroom()
|
||||
|
||||
void Game::deletestats()
|
||||
{
|
||||
for (int i = 0; i < 25; i++)
|
||||
if (!FILESYSTEM_delete("saves/unlock.vvv"))
|
||||
{
|
||||
unlock[i] = false;
|
||||
unlocknotify[i] = false;
|
||||
puts("Error deleting saves/unlock.vvv");
|
||||
}
|
||||
for (int i = 0; i < 6; i++)
|
||||
else
|
||||
{
|
||||
besttimes[i] = -1;
|
||||
besttrinkets[i] = -1;
|
||||
bestlives[i] = -1;
|
||||
bestrank[i] = -1;
|
||||
for (int i = 0; i < 25; i++)
|
||||
{
|
||||
unlock[i] = false;
|
||||
unlocknotify[i] = false;
|
||||
}
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
besttimes[i] = -1;
|
||||
besttrinkets[i] = -1;
|
||||
bestlives[i] = -1;
|
||||
bestrank[i] = -1;
|
||||
}
|
||||
graphics.setflipmode = false;
|
||||
stat_trinkets = 0;
|
||||
}
|
||||
graphics.setflipmode = false;
|
||||
stat_trinkets = 0;
|
||||
savestats();
|
||||
}
|
||||
|
||||
void Game::unlocknum( int t )
|
||||
|
||||
Reference in New Issue
Block a user