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Fix Menu::quickloadlevel not using returnmenu()
Whoops, almost forgot this one. Now if you hit "back to levels", your position will still be kept on the selected level.
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@@ -253,8 +253,7 @@ void menuactionpress()
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break;
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case 2:
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music.playef(11);
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game.levelpage=0;
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game.createmenu(Menu::levellist);
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game.returnmenu();
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map.nexttowercolour();
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break;
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}
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