Fix Game::anything_unlocked() always evaluating to true

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This commit is contained in:
Misa
2020-06-28 02:12:56 -07:00
committed by Ethan Lee
parent 22738cdb97
commit 9363cf4c40

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@@ -7641,7 +7641,7 @@ bool Game::anything_unlocked()
{
if (unlock[i] &&
(i == 8 // Secret Lab
|| i >= 9 || i <= 14 // any Time Trial
|| (i >= 9 && i <= 14) // any Time Trial
|| i == 16 // Intermission replays
|| i == 17 // No Death Mode
|| i == 18)) // Flip Mode