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Remove duplicate talkgreen_2 script and alarmon/alarmoff commands
For some reason, there were just exact duplicates of the talkgreen_2 script and alarmon/alarmoff commands. I have no idea why, but cppcheck identified them.
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@@ -1156,15 +1156,6 @@ void scriptclass::run()
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}
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}
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}
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else if (words[0] == "alarmon")
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{
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game.alarmon = true;
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game.alarmdelay = 0;
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}
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else if (words[0] == "alarmoff")
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{
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game.alarmon = false;
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}
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else if (words[0] == "activateteleporter")
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{
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i = obj.getteleporter();
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@@ -4334,30 +4334,6 @@ void scriptclass::load(std::string t)
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};
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filllines(lines);
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}
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else if (t == "talkgreen_2")
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{
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static const char* lines[] = {
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"cutscene()",
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"untilbars()",
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"face(player,green)",
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"face(green,player)",
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"squeak(green)",
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"text(green,0,0,3)",
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"I think I can get this ship",
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"moving again, but it's going",
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"to take a while...",
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"position(green,above)",
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"speak_active",
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"endtext",
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"endcutscene()",
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"untilbars()",
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"createactivityzone(green)",
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};
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filllines(lines);
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}
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else if (t == "talkgreen_3")
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{
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static const char* lines[] = {
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