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Add support for multiple Network backends, stub in GOGNetwork
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@@ -7,7 +7,7 @@
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extern "C" {
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#endif
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int NETWORK_init();
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int32_t NETWORK_init();
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void NETWORK_shutdown();
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@@ -19,8 +19,6 @@ int32_t NETWORK_getAchievementProgress(const char *name);
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void NETWORK_setAchievementProgress(const char *name, int32_t stat);
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/* TODO: Steam Workshop? */
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#ifdef __cplusplus
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}
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#endif
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