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Reset width of player in mapclass::resetplayer()
The width of the player can be changed by using the Gravitron OoB glitch. It will not be reset if the game is in glitchrunner mode.
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@@ -797,6 +797,7 @@ void mapclass::resetplayer()
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obj.entities[i].size = 0;
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obj.entities[i].cx = 6;
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obj.entities[i].cy = 2;
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obj.entities[i].w = 12;
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obj.entities[i].h = 21;
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}
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