Commit Graph
11 Commits
Author SHA1 Message Date
NyakoFox 6174d62f6f position(force) -> position(absolute) 2024-11-07 09:53:45 -08:00
NyakoFox 98a0931225 Add textoutline(on/off/default)
This commit adds a new scripting command for textbox visual control,
where you're able to force the transparent textbox's outline on or off.
2024-11-07 09:53:45 -08:00
NyakoFox 45e60fa69c Add position(force)
This argument forces the textbox position, meaning it won't be moved
to be inside of the bounds of the screen (nor have the 10 pixel padding
on each side.)
2024-11-07 09:53:45 -08:00
NyakoFox c2642dbdef Add more checks for checkpoint saving 2024-10-02 00:37:25 -07:00
NyakoFox c04c6bc552 Abstract checkpoint saving to its own function
This also makes the save failed textbox not appear in special modes,
and allows custom levels to quicksave from checkpoints as well.
2024-09-27 17:14:57 -07:00
NyakoFox 41d5e688e9 Fix menu option, show textbox when save failed
In my last commit, I accidentally inverted whether the description says
ON or OFF.
2024-09-27 17:14:57 -07:00
NyakoFox e58fd606cf add menu option for checkpoint saving 2024-09-27 17:14:57 -07:00
NyakoFox 8aec83daec Checkpoint autosaving 2024-09-27 17:14:57 -07:00
NyakoFox d8b2b3542a Add enemy speed as a room property
Currently, you can change platform speed, but not enemy speed, which is
always hardcoded to be 4. This commit fixes that, by adding the
"enemyv" property, which is an offset to the speed of 4. Since it
defaults to 0, older levels are not broken by this change.
2024-09-23 18:56:41 -07:00
NyakoFox 3361e71036 Add MSVC version check 2024-03-29 20:31:00 -07:00
NyakoFox 4bba26280f Add /utf-8 to MVSC 2024-03-29 20:31:00 -07:00