Commit Graph
7 Commits
Author SHA1 Message Date
AllyTally d813956879 add newline at the end of game.cpp 2020-08-01 16:09:24 -04:00
AllyTally 0cc765ce7d replace stray tab with spaces
whoops, recently reinstalled windows so my editor settings still arent perfect yet
2020-08-01 16:09:24 -04:00
AllyTally 48d7523e34 fix tab instead of spaces 2020-08-01 16:09:24 -04:00
AllyTally 06e5eb38d9 Fix #380
Achievements could be unlocked in custom levels/make and play, so this adds the wrapper function `game.unlockAchievement` which calls `NETWORK_unlockAchievement` if `map.custommode` is false.
Also, this function and `Game::unlocknum` have both been `ifdef`ed to be empty if MAKEANDPLAY is defined.
2020-08-01 16:09:24 -04:00
AllyTally c8b4c0f1e7 Fix #199
This makes the modifiers for removing tiles only work if you're using tools 0 or 1 (wall or background). In the future it might be worth it to add some extra subtools for spikes, but for now this should be fine.
Also, there was a small inconsistency with the tool drawn and the tool used. If you started holding down V, then started holding down Z, you would place tiles like you're holding V (9x9) but your cursor would look like you're holding Z (3x3). The `if` chain for drawing the resized cursors has been flipped around for this.
2020-08-01 16:09:24 -04:00
AllyTally 720cd7642a fix #382 and fix #370 2020-08-01 16:09:24 -04:00
AllyTally cf5ad166e3 Fix #400 2020-08-01 16:09:24 -04:00