Commit Graph
18 Commits
Author SHA1 Message Date
Ethan Lee ec23e4a540 Make sure all PhysFS calls are after init! 2020-01-12 10:52:42 -05:00
Ethan Lee f85622b7e9 Fix warning emitted by GCC 4.8 2020-01-12 03:56:39 -05:00
Ethan Lee 57edcf8e27 Sneaky tabbing fix 2020-01-11 22:54:12 -05:00
Ethan Lee 901de4166e Linux can use -devel, unless their distro is super old 2020-01-11 11:43:36 -05:00
Ethan Lee ec070a1156 Use NULL instead of nullptr 2020-01-11 11:33:36 -05:00
Ethan Lee 4ef74e837a Invert the ifdef mess for getOSDirectory 2020-01-11 11:29:07 -05:00
Ethan Lee a977f49725 Use RPATH for lib folder, use PHYSFS_getBaseDir on all platforms.
The next official VVVVVV build removes 32-bit Linux (like all my other games),
and I need to get rid of the shell script on macOS at some point, so this
basically brings it up to what my other games are doing. Plus, this probably
fixes a bug where someone tries to run their executable away from the root...
2020-01-11 11:23:49 -05:00
Ethan Lee f4767ce18b Merge pull request #35 from charliebruce/quick-fixes
Quick fixes
2020-01-11 00:35:46 -05:00
Ethan Lee d83bd1e0eb Wait, people other than me used this folder for real? 2020-01-10 20:02:02 -05:00
Ethan Lee eb6604aa74 CMake might get fussy about relative paths, just use C:\ for the example 2020-01-10 19:51:41 -05:00
Ethan Lee cb3640e505 Merge for CONTRIBUTORS.txt 2020-01-10 17:11:00 -05:00
Ethan Lee 3b66877287 Extra newline in data.zip message 2020-01-10 14:00:45 -05:00
Ethan Lee ec51ee7016 Messagebox on missing data.zip 2020-01-10 13:59:34 -05:00
Ethan Lee 40716742e1 Note location of data.zip 2020-01-10 13:39:18 -05:00
Ethan Lee 3e48661473 Clarify dev libs line 2020-01-10 12:14:37 -05:00
Ethan Lee 8529869801 This used to be true! 2020-01-10 12:13:07 -05:00
Ethan Lee ac0692f989 Link to SDL2/SDL2_mixer 2020-01-10 12:12:00 -05:00
Ethan Lee f7c0321b71 Hello WWWWWWorld! 2020-01-08 10:37:50 -05:00