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2.2
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2.3.1
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2.2
2.3
2.3.1
2.3.2
2.3.3
2.3.4
2.3.5
2.3.6
2.4
2.4.1
2.4.2
2.4.3
-
7d35c5ce4e
Add option to compile without the level editor
Matt Penny
2020-02-09 19:53:01 -05:00 -
6b1a7ebce6
Make "[Press ENTER to return to editor]" fade out after a bit
AllyTally
2020-02-09 22:23:12 -04:00 -
3273b4ab55
Re-comment out #define MAKEANDPLAY
Info Teddy
2020-02-08 21:45:14 -08:00 -
9642921a64
Initialize level data with 0s in M&P
Info Teddy
2020-02-08 11:32:32 -08:00 -
dd7170dc59
Add -basedir option to specify base user directory (#154)
Matt Penny
2020-02-08 18:49:03 -05:00 -
93ec5783d5
Fix undefined behavior when activating scripts
AllyTally
2020-02-08 00:39:05 -04:00 -
19de5ec59d
Add self to CONTRIBTORS.txt and githubfriends
AllyTally
2020-02-08 00:24:50 -04:00 -
ca0bfcfa80
Fix undefined behavior while loading scripts
AllyTally
2020-02-08 00:10:45 -04:00 -
e3025a6b27
Render screen shaking in towers
Info Teddy
2020-02-03 19:06:09 -08:00 -
4e378b6057
Merge pull request #147 from InfoTeddy/general-bug-fixes-5
Terry Cavanagh
2020-02-06 16:37:37 +01:00 -
3d8c84bbbf
Merge pull request #149 from FredrIQ/master
Terry Cavanagh
2020-02-06 16:36:21 +01:00 -
6e1197ad64
Fix wrong tiling in top-left corner of Do Try To Keep Up
Info Teddy
2020-02-03 19:44:29 -08:00 -
d61d4f6120
Draw entities backwards in towermode like non-towermode entities
Info Teddy
2020-02-03 19:01:33 -08:00 -
a08e731a39
Fix Prize for the Reckless moving platform kludge happening in customs
Info Teddy
2020-02-03 18:53:30 -08:00 -
1062113f73
Make tiles in tower mode behave consistently with tower tileset elsewhere
Fredrik Ljungdahl
2020-02-05 22:02:00 +01:00 -
b32c91a6e9
Added Haiku links
Terry Cavanagh
2020-02-05 15:59:51 +01:00 -
8ead9db39f
Make hardest room "Dimension VVVVVV" if it has no room name
Info Teddy
2020-02-03 19:27:49 -08:00 -
cefc95d324
Fix centered texts' outline rendering upside-down in flip mode
Info Teddy
2020-02-02 17:46:00 -08:00 -
a2ab8e82e1
Account for height of textbox in flipme()
Info Teddy
2020-02-02 17:25:15 -08:00 -
4bc76416f5
Fix discoloration when entities warp in flip mode
Info Teddy
2020-02-02 14:43:42 -08:00 -
45491a03f3
Add -assets option to specify data.zip (#139)
leo60228
2020-02-02 18:28:26 -05:00 -
8260bb2696
Fix Prize for the Reckless quicksand fix kludge
Info Teddy
2020-02-02 02:26:49 -08:00 -
1e460721bb
Fix hardcoded (19,8) all-sides warp happening in custom levels
Info Teddy
2020-02-02 02:37:23 -08:00 -
e439949d7d
Merge pull request #135 from InfoTeddy/code-quality-improvements
Terry Cavanagh
2020-02-01 00:59:59 +01:00 -
867e8ff0fe
Make obj accessible from everywhere
Info Teddy
2020-01-31 15:53:29 -08:00 -
ab68cd98c8
Merge pull request #134 from InfoTeddy/general-bug-fixes
Terry Cavanagh
2020-01-31 23:37:06 +01:00 -
4fa62ca0aa
Fix text() centering with x=-1
Info Teddy
2020-01-31 13:36:36 -08:00 -
6a17625727
Add support for Unicode rendering (#47)
leo60228
2020-01-31 13:25:37 -05:00 -
98ac1fdb53
Set customwarpmode when createentitying warp lines
Info Teddy
2020-01-30 19:41:53 -08:00 -
4be6d58b82
Reset warp directions when exiting playtesting
Info Teddy
2020-01-30 19:06:16 -08:00 -
98151b4c2f
Merge pull request #126 from FredrIQ/master
Terry Cavanagh
2020-01-30 15:36:18 +01:00 -
5a316d65e6
Allow using help/graphics/music/game/key/map/obj everywhere
Info Teddy
2020-01-28 23:35:03 -08:00 -
906e35244b
Display menu text darker if mouse cursor is off
Allison Fleischer
2020-01-29 00:04:11 -08:00 -
03a4c3362a
Add graphics option to toggle mouse cursor
Allison Fleischer
2020-01-28 23:17:13 -08:00 -
5afba66d2e
Merge pull request #127 from InfoTeddy/general-bug-fixes
Terry Cavanagh
2020-01-28 19:16:33 +01:00 -
47ebbf15ab
Don't redraw H/V warp BG if gotorooming to same room in customs
Info Teddy
2020-01-27 14:46:11 -08:00 -
12497f6478
Added a general exception for any package of the Make and Play edition
Terry Cavanagh
2020-01-27 14:27:24 +01:00 -
3cfa7b0c60
Fix and improve handling of cancelling roomtext/scripttext input
Fredrik Ljungdahl
2020-01-27 11:15:25 +01:00 -
757fd49283
Draw editor entities according to ingame order
Fredrik Ljungdahl
2020-01-27 02:15:49 +01:00 -
7f3d16801c
Remove from M&P the room data of Final Level/Lab/Overworld/Tower
Info Teddy
2020-01-26 08:37:12 -08:00 -
3697487f47
Fix minor issue with respawning into a tower
Fredrik Ljungdahl
2020-01-25 19:20:37 +01:00 -
b79f0daa5f
Move y-position assignment into its most intended branch
Info Teddy
2020-01-25 18:24:04 -08:00 -
2709de9cf0
Make fast path using FillRect() when opaque
Info Teddy
2020-01-24 23:30:51 -08:00 -
2f85c2a8dc
Draw room names with text outline
Info Teddy
2020-01-24 20:56:05 -08:00 -
df83c2d494
Add an accessibility option to be able to see through the roomname
Info Teddy
2020-01-24 20:43:04 -08:00 -
c49ae404af
Convert roomname background to a surface, then draw that
Info Teddy
2020-01-24 20:32:55 -08:00 -
f6fa8dd84c
De-duplicate the roomname printing code in the editor
Info Teddy
2020-01-24 20:26:34 -08:00 -
4ea4a1e615
Move skipblocks default setting to obj.init()
Fredrik Ljungdahl
2020-01-25 02:26:00 +01:00 -
9296547feb
Fix tower quicksave bug (only appeared in some builds)
Fredrik Ljungdahl
2020-01-25 00:18:15 +01:00 -
2ec1106741
Fix level editor not using LoadTiXmlDocument
Fredrik Ljungdahl
2020-01-24 22:12:45 +01:00 -
5862af4445
Add a null terminator to loaded TinyXML files (#117)
Fredrik Ljungdahl
2020-01-24 21:35:46 +01:00 -
3dee27db7b
Remove superfluous whitespace in entity XML data in level files (#119)
Dav999-v
2020-01-24 19:25:21 +00:00 -
9cf5112f0d
Added myself to CONTRIBUTORS.txt
Stelpjo
2020-01-24 12:21:59 -05:00 -
09af7c2b5f
Added an apostrophe to 'controllers' in game options
Stelpjo
2020-01-24 12:13:23 -05:00 -
a02d776b00
Make foundtrinket() be accurate in custommode
Info Teddy
2020-01-23 06:50:09 -08:00 -
37507c147f
Abstract UtilityClass::number() to be more generic
Info Teddy
2020-01-23 06:45:50 -08:00 -
cd7cc317b5
Up the trinkets/crewmates limit to 100
Info Teddy
2020-01-23 06:43:53 -08:00 -
782ce95d11
Merge pull request #115 from FredrIQ/master
Terry Cavanagh
2020-01-23 14:59:53 +01:00 -
76792e652a
Don't outline entity directions (looks odd and can never be hard to see)
Fredrik Ljungdahl
2020-01-23 14:53:12 +01:00 -
e8fd134a43
Fix X and Y coordinates getting reversed in editorclass::reset()
Info Teddy
2020-01-23 01:41:50 -08:00 -
8e9970d619
Reset enemy type in editorclass::reset()
Info Teddy
2020-01-23 01:26:29 -08:00 -
48c71c158d
Add myself to CONTRIBUTORS.txt
Fredrik Ljungdahl
2020-01-23 14:24:54 +01:00 -
ca9f577fc4
Make the level editor use font outlines for text appropriately
Fredrik Ljungdahl
2020-01-23 14:23:56 +01:00 -
f9525020bb
Call nexttowercolour() when exiting to menu
Info Teddy
2020-01-22 17:20:32 -08:00 -
cb642ec506
Don't quick fade when using niceplay()
Info Teddy
2020-01-22 16:26:29 -08:00 -
bff9b850b7
Reset game.pausescript in hardreset()
Info Teddy
2020-01-22 16:16:27 -08:00 -
90cab340f1
Copy the backBuffer to the tempBuffer in towerrender()
Info Teddy
2020-01-22 04:57:40 -08:00 -
9f6a60c298
Reset cutscene bar position in hardreset()
Info Teddy
2020-01-22 04:17:43 -08:00 -
31efc9b3ce
Fix out-of-bounds array access in findstartpoint()
Info Teddy
2020-01-21 21:43:01 -08:00 -
5934802fca
Added a technicality I just realised, lol
Terry Cavanagh
2020-01-22 12:59:09 +01:00 -
794ef29638
Fix bug with displaying translucent pixels incorrectly
Info Teddy
2020-01-21 20:02:21 -08:00 -
b6ca9ea039
Added Ved to License exceptions
Terry Cavanagh
2020-01-20 22:47:34 +01:00 -
14ba07f22c
Don't play squeak twice when entering quickloadlevel
Info Teddy
2020-01-19 19:45:35 -08:00 -
88f90f50a8
Merge pull request #101 from InfoTeddy/general-bug-fixes-2
Terry Cavanagh
2020-01-20 10:28:22 +01:00 -
2c2acc93e6
Reset Direct Mode in editorclass::reset()
Info Teddy
2020-01-19 21:46:52 -08:00 -
916f182ce6
Set ed.keydelay when backspacing an empty line
Info Teddy
2020-01-18 18:39:39 -08:00 -
2687090ac2
Fix frame-ordering backspacing empty line bug in script editor
Info Teddy
2020-01-18 18:17:46 -08:00 -
b1d6b7f395
Fix off-by-one in script editor letting you type on a nonexistent line
Info Teddy
2020-01-18 17:38:36 -08:00 -
134a0f1070
Fix invincibility/slowdown cursor positions when exiting those menus
Ethan Lee
2020-01-17 22:14:29 -05:00 -
9eebbc542e
Load gamecontrollerdb.txt if available
Ethan Lee
2020-01-17 12:43:42 -05:00 -
6e9712f113
Add text outline as an accessibility option
Ethan Lee
2020-01-17 12:37:53 -05:00 -
05229255f6
typo
Terry Cavanagh
2020-01-17 16:56:27 +01:00 -
396d0eaf5f
Update License exceptions.md
Terry Cavanagh
2020-01-17 15:19:56 +01:00 -
4fb9bfbd7e
Merge pull request #92 from InfoTeddy/general-bug-fixes
Terry Cavanagh
2020-01-17 14:18:47 +01:00 -
d6d2b79514
Merge pull request #93 from InfoTeddy/typo-fixes
Terry Cavanagh
2020-01-17 14:18:02 +01:00 -
b3bc8d565c
Found another dumb comment, removed
TerryCavanagh
2020-01-17 13:47:34 +01:00 -
113c585592
Fix "Exausted?" and "scentists" typos in mobile version
Info Teddy
2020-01-16 23:58:50 -08:00 -
a6d427501c
Don't render press ENTER to return to editor if advancetext is on
Info Teddy
2020-01-16 23:33:12 -08:00 -
2aa4aa5f8a
Integrate dynamic list sizes for credited patrons, add CONTRIBUTORS to credits
Ethan Lee
2020-01-16 20:14:56 -05:00 -
73335c347c
add myself to CONTRIBUTORS.txt (with LC_COLLATE=C ordering)
Thomas Sänger
2020-01-16 07:06:18 +01:00 -
00d6084901
switch position of Legal Stuff & Changes
Thomas Sänger
2020-01-16 06:23:49 +01:00 -
1c7c4d8c34
Updated link to cursed_vvvvvv.exe, changed links to shortcuts
Terry Cavanagh
2020-01-16 15:01:07 +01:00 -
adde99dfe6
Re-added the mouse cursor (reverted https://github.com/TerryCavanagh/VVVVVV/pull/15)
TerryCavanagh
2020-01-16 14:47:37 +01:00 -
ede2456af4
Merge pull request #71 from InfoTeddy/general-improvements
Terry Cavanagh
2020-01-16 14:40:11 +01:00 -
5b32446d50
Merge pull request #89 from InfoTeddy/typo-fixes
Terry Cavanagh
2020-01-16 14:38:31 +01:00 -
b0ffdf0153
Removed a dumb word I used in a comment
TerryCavanagh
2020-01-16 14:31:01 +01:00 -
3247d3be41
Correct capitalization of song names
Info Teddy
2020-01-15 22:05:37 -08:00 -
4e952450d5
Prevent the game from thinking horizontal warp lines are cyan crewmates (#87)
Info Teddy
2020-01-15 20:55:53 -08:00 -
37a1482bb3
Fix warpdir() doing wrong BG with warp dir 0 in current room
Info Teddy
2020-01-15 18:10:39 -08:00 -
5b2962fde0
Properly reset roomdeaths and roomdeathsfinal in hardreset
Info Teddy
2020-01-15 17:36:05 -08:00