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- ERROR/WARNING screen title was overlapping with message - Crewmate screen names and rescued statuses were overlapping with each other - Textboxes on Level Complete screen were overlapping with each other and the crewmate was not vertically centered in the box - Some strings were running into each other in flip mode, instead of being moved out of each other (PR_CJK_HIGH and PR_CJK_LOW worked the wrong way around because of FLIP macros being applied to Y coords) - In-game esc menu was "bouncy" with selected menu options because of a hardcoded 16 pixel offset - Bindings in the gamepad menu were overlapping with each other - Some Super Gravitron "Best Time" labels and values were a little too close
98 KiB
98 KiB