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https://github.com/TerryCavanagh/VVVVVV.git
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199a8f45d6fe96cb6a43ad1452ef9457e87a237a
There's a bug where playtesting from Ved doesn't properly play the music of the level, due to no fault with Ved. This was because the music was being faded out by scriptclass::startgamemode() case 23 after main() called music.play(). To fix this, just call music.play() when all the other variables are being set in Game::customloadquick().
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).
Description
Languages
ActionScript
54.4%
C++
44.3%
C
0.7%
Java
0.4%
CMake
0.2%