mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 17:38:16 +03:00
2ac13815e45214510a7193d8ada52596b9a6b86c
Instead of duplicating the same variables over and over again, Graphics::drawgui() can just make its own SDL_Rect. It's not that hard. As far as I can tell, textrect was always being properly kept up to date by the time Graphics::drawgui() got around to rendering (textboxclass::resize() keeps being called a LOT), so this shouldn't be a noticeable change from the user perspective.
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).
Description
Languages
ActionScript
54.4%
C++
44.3%
C
0.7%
Java
0.4%
CMake
0.2%