Misa 3108178c53 Remove noBlend argument from LoadImage
This argument... doesn't do anything.

First off, setting it to true explicitly enables blending on the
resulting surface, which is kind of the exact opposite of the variable
name and is misleading to say the least? And secondly, SDL surfaces have
blending enabled by default anyways, so it still doesn't even do
anything.

It's also a default argument, and I'm not one to shy away from removing
such default arguments.
2021-12-25 01:26:42 -08:00
2020-01-10 17:45:29 +01:00

This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!

License

VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.

In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!

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Versions

There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).

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The source code to VVVVVV! http://thelettervsixtim.es/
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