Files
VVVVVV/.github/workflows/ci.yml
Ethan Lee 37bb4f30fd CI: Remove CMake caching.
Seems like the build root can change and CMake rightfully gets confused at the conflicting paths, so let's just use the minutes to do this from scratch.
2025-06-08 17:01:45 -04:00

183 lines
5.0 KiB
YAML

name: CI
# Only trigger workflow when code changes, or this file is changed.
# Android has a different workflow and different rules.
on:
push:
paths:
- "desktop_version/CMakeLists.txt"
- "desktop_version/src/**.cpp"
- "desktop_version/src/**.c"
- "desktop_version/src/**.h"
- "third_party/**"
- ".github/workflows/ci.yml"
pull_request:
paths:
- "desktop_version/CMakeLists.txt"
- "desktop_version/src/**.cpp"
- "desktop_version/src/**.c"
- "desktop_version/src/**.h"
- "third_party/**"
- ".github/workflows/ci.yml"
permissions:
contents: read
statuses: write
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
env:
SRC_DIR_PATH: desktop_version
jobs:
build-mac:
name: Build (macos-latest)
runs-on: macos-latest
env:
CXXFLAGS: -I/usr/local/include/SDL2
LDFLAGS: -L/usr/local/lib
HOMEBREW_NO_ENV_HINTS: 1 # Suppress brew update hints
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Cache Homebrew packages
id: cache-brew
uses: actions/cache@v3
with:
path: |
/usr/local/Cellar/ninja
/usr/local/Cellar/sdl2
/usr/local/opt/sdl2 # Symlink often used
key: ${{ runner.os }}-brew-${{ hashFiles('/usr/local/Homebrew/Library/Taps/homebrew/homebrew-core/Formula/ninja.rb', '/usr/local/Homebrew/Library/Taps/homebrew/homebrew-core/Formula/sdl2.rb') }} # Using hash of formula files if available, or a fixed key for simplicity if not easily determined
- name: Install dependencies
if: steps.cache-brew.outputs.cache-hit != 'true'
run: brew install ninja sdl2
- name: CMake configure (default version)
run: |
mkdir -p ${SRC_DIR_PATH}/build && cd ${SRC_DIR_PATH}/build
cmake -G Ninja ..
- name: Build (default version)
run: ninja -C ${SRC_DIR_PATH}/build
- name: CMake configure (official)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DOFFICIAL_BUILD=ON ..
- name: Build (official)
run: |
ninja -C ${SRC_DIR_PATH}/build
- name: CMake configure (M&P)
run: |
cd ${SRC_DIR_PATH}/build
cmake -DOFFICIAL_BUILD=OFF -DMAKEANDPLAY=ON ..
- name: Build (M&P)
run: ninja -C ${SRC_DIR_PATH}/build
build-lin:
name: Build (Steam Linux Runtime Sniper)
runs-on: ubuntu-latest
container: registry.gitlab.steamos.cloud/steamrt/sniper/sdk:beta
env:
CONTAINER_IMAGE_TAG: beta
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: CMake configure (default version)
run: |
mkdir -p ${SRC_DIR_PATH}/build && cd ${SRC_DIR_PATH}/build
cmake -G Ninja ..
- name: Build (default version)
run: ninja -C ${SRC_DIR_PATH}/build
- name: CMake configure (official)
run: |
cd ${SRC_DIR_PATH}/build
cmake -G Ninja -DOFFICIAL_BUILD=ON ..
- name: Build (official)
run: ninja -C ${SRC_DIR_PATH}/build
- name: CMake configure (M&P)
run: |
cd ${SRC_DIR_PATH}/build
cmake -G Ninja -DOFFICIAL_BUILD=OFF -DMAKEANDPLAY=ON ..
- name: Build (M&P)
run: ninja -C ${SRC_DIR_PATH}/build
build-win:
name: Build (windows-latest)
runs-on: windows-latest
env:
SDL_VERSION: 2.26.0
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: Cache SDL
id: cache-windows-sdl
uses: actions/cache@v3
env:
cache-name: cache-sdl
with:
path: C:\SDL2-*
key: ${{ runner.os }}-build-${{ env.cache-name }}-${{ env.SDL_VERSION }}
- if: ${{ steps.cache-windows-sdl.outputs.cache-hit != 'true' }}
name: Download SDL if not cached
run: |
Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/release-$env:SDL_VERSION/SDL2-devel-$env:SDL_VERSION-VC.zip" -OutFile C:\SDL.zip
Expand-Archive C:\SDL.zip -DestinationPath C:\
- name: CMake initial configure/generate
run: |
mkdir $env:SRC_DIR_PATH/build
cd $env:SRC_DIR_PATH/build
$env:LDFLAGS = "/LIBPATH:C:\SDL2-$env:SDL_VERSION\lib\x86 "
cmake -G "Visual Studio 17 2022" -A Win32 `
-DSDL2_INCLUDE_DIRS="C:\SDL2-$env:SDL_VERSION\include" `
-DSDL2_LIBRARIES="SDL2;SDL2main" ..
- name: CMake configure (default version)
run: |
cd $env:SRC_DIR_PATH/build
cmake ..
- name: Build (default version)
run: |
cd $env:SRC_DIR_PATH/build
cmake --build .
- name: CMake configure (official)
run: |
cd $env:SRC_DIR_PATH/build
cmake -DOFFICIAL_BUILD=ON ..
- name: Build (official)
run: |
cd $env:SRC_DIR_PATH/build
cmake --build .
- name: CMake configure (M&P)
run: |
cd $env:SRC_DIR_PATH/build
cmake -DOFFICIAL_BUILD=OFF -DMAKEANDPLAY=ON ..
- name: Build (M&P)
run: |
cd $env:SRC_DIR_PATH/build
cmake --build .