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https://github.com/TerryCavanagh/VVVVVV.git
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The editor has never clamped mouse bounds, and instead relied on SDL to return clamped mouse coordinates. Unfortunately, in #1140, this detail was missed, and the behavior changed, allowing the cursor to leave the bounds of the screen. This isn't much of a problem most of the time because anything that uses position as array indeces has bounds checks. Unfortunately, placing entities outside of a room's bounds leads to entities you can't ever touch ever again without modifying the level externally. This is the worst with checkpoints, as pressing Enter in a room will now take you to the out-of-bounds checkpoint, causing you to immediately wrap to another room. This fix should be backported to 2.4, as the issue can lead to level files which need manual editing to fix!
This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!
The source code for the desktop version is in this folder.
VVVVVV is still commerically available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.
Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code channel.
Credits
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Additional coding by Misa Kai
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
- Localisations by our localisation teams
- With additional contributions by many others here on github <3
Description
Languages
ActionScript
54.3%
C++
44.4%
C
0.7%
Java
0.4%
CMake
0.2%
