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This is so flags that apply globally (i.e. to the game and all static libraries it's compiled with), such as /MT on MSVC, can be put in a list, and along with putting all static libraries in a list, we remove the need for each flag to be repeated for each static library and we can just use a foreach loop instead. (Global compile flags of course don't apply to us meddling with CMAKE_C_FLAGS and CMAKE_CXX_FLAGS directly, because we need to do that in order to make sure the C and C++ standards are set properly.)
12 KiB
12 KiB