Misa 72ddd9bdb4 Fix <hardestroom> having atoi() called on it when loading quicksave
For some reason (probably a copy-paste error), this XML tag gets atoi()
called on it before being assigned to Game::hardestroom. And only when
loading a quicksave, at that.

This would result in Game::hardestroom being set to an empty string,
which if you kept until Game Complete, would end up rendering as a
single null byte (if you even have a font face for said null byte).

I'm not sure how this error compiles in the first place, but whatever.
2020-05-18 17:43:04 -04:00
2020-03-12 19:31:14 -04:00
2020-02-05 15:59:51 +01:00
2020-01-10 17:45:29 +01:00

This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!

License

VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.

In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!

Authors

Versions

There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).

Description
The source code to VVVVVV! http://thelettervsixtim.es/
Readme 25 MiB
Languages
ActionScript 54.4%
C++ 44.3%
C 0.7%
Java 0.4%
CMake 0.2%