NyakoFox 9256100cb9 Add ifversion
This command adds `ifversion`, as both a simplified and internal
command.

The system works like so:

- `ifversion(2.6,script2)` -> If you're on 2.6.0 or greater
- `ifversion(2.6.0,script2)` -> Same as above
- `ifversion(2.6.3,script2)` -> You're using 2.6.3 or greater
- `ifversion(2.5,script2)` -> You're using 2.5 or greater
- `ifversion(2,script2)` -> You're using 2.0.0 or greater (yep...)

`ReleaseVersion.h` has a few new defines to make this possible, being
`MAJOR_VERSION`, `MINOR_VERSION` and `PATCH_VERSION`. With the help of
a few macros, `RELEASE_VERSION` is now constructed using those.
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logo

This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!

The source code for the desktop version is in this folder.

VVVVVV is still commercially available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.

Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code channel.

Credits

Description
The source code to VVVVVV! http://thelettervsixtim.es/
Readme 25 MiB
Languages
ActionScript 54.4%
C++ 44.3%
C 0.7%
Java 0.4%
CMake 0.2%