mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-07-27 17:41:49 +03:00
c2a78ba68853b53d44462a7c66332e87a61f45ad
At some point, there was some "kludge" added to the game which allowed script boxes to immediately get triggered when you enter a room, rather than the update order unfortunately causing scripts to trigger after two frames. For some reason, dying and respawning in a room does not have the same fix, causing really bad inconsistencies for anything that needs precise timing. Despite the initial implementation of the kludge being somewhat careless and breaking levels which relied on timing, this one should not break anything, but in fact fix things, surprisingly.
This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!
The source code for the desktop version is in this folder.
VVVVVV is still commercially available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.
Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code channel.
Credits
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Additional coding by Misa Kai
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
- Localisations by our localisation teams
- With additional contributions by many others here on github <3
Description
Languages
ActionScript
54.3%
C++
44.4%
C
0.7%
Java
0.4%
CMake
0.2%
