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https://github.com/TerryCavanagh/VVVVVV.git
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fe8d1630418639e52e8fe94fee42e9dbe022c1f9
Valgrind reported this. The error here is that the buffer here is only guaranteed to be initialized up until (and including) the null-terminator, by SDL_snprintf(). Iterating over the entire allocated buffer is bad and I should feel bad as the girl who wrote this code; doing that reads uninitialized memory and passes it to SDL_tolower(). As a bonus, the iterator increment is now a preincrement instead of a postincrement.
This is the source code to VVVVVV, version 2.0+. For more context about this release, see the announcement on Terry's blog!
License
VVVVVV's source code is made available under a custom license. See LICENSE.md for more details.
In general, if you're interested in creating something that falls outside the license terms, get in touch with Terry and we'll talk about it!
Authors
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
Versions
There are two versions of the VVVVVV source code available - the desktop version (based on the C++ port, and currently live on Steam), and the mobile version (based on a fork of the original flash source code, and currently live on iOS and Android).
Description
Languages
ActionScript
54.4%
C++
44.3%
C
0.7%
Java
0.4%
CMake
0.2%