Updated readme

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Hezkore
2021-11-19 14:39:24 +01:00
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<img src="https://github.com/GTAmodding/re3/blob/master/res/images/logo_1024.png?raw=true" alt="re3 logo" width="200"> <img src="https://github.com/hezkore/re3/blob/master/res/images/logo_1024.png?raw=true" alt="re3 logo" width="200">
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## Changes to this fork
The camera will now have the same vertical speed as horizontal speed.\
The mouse is generally also slower, which lets you adjust the mouse sensitivity at a fine-granularity level.
## Intro ## Intro
In this repository you'll find the fully reversed source code for GTA III ([master](https://github.com/GTAmodding/re3/tree/master/) branch) and GTA VC ([miami](https://github.com/GTAmodding/re3/tree/miami/) branch). In this repository you'll find the fully reversed source code for GTA III ([master](https://github.com/hezkore/re3/tree/master/) branch) and GTA VC ([miami](https://github.com/GTAmodding/re3/tree/miami/) branch).
It has been tested and works on Windows, Linux, MacOS and FreeBSD, on x86, amd64, arm and arm64.\ It has been tested and works on Windows, Linux, MacOS and FreeBSD, on x86, amd64, arm and arm64.\
Rendering is handled either by original RenderWare (D3D8) Rendering is handled either by original RenderWare (D3D8)