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2.2
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2.3.1
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2.4.3
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2.2
2.3
2.3.1
2.3.2
2.3.3
2.3.4
2.3.5
2.3.6
2.4
2.4.1
2.4.2
2.4.3
-
f6919981e5
Silence music instead of halting in foundtrinket
Misa
2021-04-12 10:35:42 -07:00 -
d965a11988
Don't restart music in trinket cutscenes
Misa
2021-04-12 10:31:16 -07:00 -
711b36c9c8
Set currentsong to -1 when halting music
Misa
2021-04-12 09:27:04 -07:00 -
dbd9a114b6
Change mode in Windows-only mkdir to 0777
Dav999-v
2021-04-12 17:23:50 +00:00 -
274ae98915
Re-fix handling filepaths with non-ASCII characters on Windows
Dav999-v
2021-04-12 18:58:24 +02:00 -
e8316c7e9a
Implement music and sound volume sliders
Misa
2021-04-11 17:43:17 -07:00 -
27874e1dc6
Add music and sound volume config options
Misa
2021-04-11 17:41:46 -07:00 -
2a3f17f1f7
Add audio category to options menu
Misa
2021-04-11 15:18:35 -07:00 -
5133d58777
Add VVV_fillstring()
Misa
2021-04-11 17:19:53 -07:00 -
eb9d3582d8
Fix incorrect return code from game options and graphic options
Misa
2021-04-11 13:52:35 -07:00 -
d89ce76577
Fix returning from confirm quit menu putting cursor on options
Misa
2021-04-11 13:45:42 -07:00 -
aa5c2d9dc2
Move first CreateDirectory to getOSDirectory, avoids redundancy on non-Win32
Ethan Lee
2021-04-11 11:55:35 -04:00 -
2e630ce06c
Forgot a 0...
Ethan Lee
2021-04-11 11:44:56 -04:00 -
2f0a0bce4c
Revert to my old userdata folder creation code.
Ethan Lee
2021-04-11 11:32:29 -04:00 -
aa97a5d6a1
Revert "Only migrate savedata if "saves" was created", need this for levels too
Ethan Lee
2021-04-11 11:26:11 -04:00 -
fcb09f85cb
Only migrate savedata if "saves" was created
Ethan Lee
2021-04-11 11:19:49 -04:00 -
bc0b9e1fa0
Fix softlocks from turning off advancetext at wrong time
Misa
2021-04-10 18:15:43 -07:00 -
fe8df3001e
Reset completestop in hardreset
Misa
2021-04-10 18:11:53 -07:00 -
dd4100f752
Fix softlocks from mistimed trinket text skip
Misa
2021-04-10 15:38:46 -07:00 -
082a0c2205
Fix '-Wpedantic' warnings under gcc 10.x
Vittorio Romeo
2021-04-11 00:59:05 +01:00 -
6e1054e362
CONTRIBUTORS.txt: Update contact info
viri
2021-04-09 20:36:00 -06:00 -
f96f5703ff
Fix level list segfault when upgrading old levelstats.vvv
Misa
2021-04-09 08:45:24 -07:00 -
0f0e218cf6
Use macros to calculate accessibility offset
Misa
2021-04-09 09:00:52 -07:00 -
b5f1cbb2d1
Clean up unused vars/funcs from
eee98b0e07
Misa
2021-04-09 08:57:00 -07:00 -
8e4b904f57
Fix whitespace from
eee98b0e07
Misa
2021-04-09 08:53:55 -07:00 -
9e560e31cf
Blacklist non-.vvvvvv files in level metadata
Misa
2021-04-06 14:45:49 -07:00 -
8b1efb4335
Default to 60 FPS mode (fixes #702)
TerryCavanagh
2021-04-09 20:40:22 +10:30 -
eee98b0e07
Clean up of options menus for v2.3 (fixes #696)
TerryCavanagh
2021-04-09 20:39:12 +10:30 -
d9d5cbbab2
Changed the wording on "Invincibility" and "Game Speed" accessibility options
TerryCavanagh
2021-04-09 17:53:15 +10:30 -
300f1b7919
Switch assets mounting to dedicated directory
Misa
2021-04-05 11:32:10 -07:00 -
798bf9e490
Add filename to mountAssetsFrom() error message
Misa
2021-04-05 01:07:43 -07:00 -
ff3cba9cee
Replace asset load calls with loadAssetToMemory()
Misa
2021-04-05 00:54:32 -07:00 -
72ae6921ea
Add FILESYSTEM_loadAssetToMemory()
Misa
2021-04-05 00:53:04 -07:00 -
aea5611e5b
Remove default argument from loadFileToMemory()
Misa
2021-04-05 00:48:40 -07:00 -
a11920e1a9
Remove redundant getDirSeparator() calls in init()
Misa
2021-04-05 00:45:39 -07:00 -
34ec943b5c
Remove getDirSeparator() usage from mountAssetsFrom()
Misa
2021-04-03 14:20:27 -07:00 -
d95ba3a8b3
Rename FILESYSTEM_mount() to FILESYSTEM_mountAssetsFrom()
Misa
2021-04-03 14:17:40 -07:00 -
43692388c0
Use FILESYSTEM_mount() when mounting zips
Misa
2021-04-03 14:07:51 -07:00 -
a8a09a207f
Properly camel-case FILESYSTEM_[un]mountassets()
Misa
2021-04-03 12:48:47 -07:00 -
9c8ecdb0f4
Return early if FILESYSTEM_mountassets() fails
Misa
2021-04-03 02:14:15 -07:00 -
1e375f9ecf
Un-export FILESYSTEM_mount()
Misa
2021-04-03 02:11:02 -07:00 -
5060b4dfe3
Only do focus fullscreen toggling on X11.
Ethan Lee
2021-04-05 11:07:32 -04:00 -
510ec07021
Re-fix resumemusic/musicfadein once again
Misa
2021-04-02 12:56:25 -07:00 -
6d3a73c540
Add pause(), pauseef(), and resumeef() to musicclass
Misa
2021-04-02 12:07:19 -07:00 -
92b3c0b413
Factor fade amount calculation to separate function
Misa
2021-04-02 12:02:01 -07:00 -
f6ea05f521
Factor timestep calculation out to Game function
Misa
2021-04-02 11:50:30 -07:00 -
f8f6f3b96e
Add option to re-enable 1-frame input delay
Misa
2021-04-01 15:39:56 -07:00 -
4b3409e2e8
Remove advancetext check from teleporter prompt logic
Misa
2021-04-01 16:21:58 -07:00 -
cd2f5ccde9
Add period to glitchrunner mode description text
Misa
2021-04-01 15:40:24 -07:00 -
91bc438d79
Fix funcs not being reassigned if delta func is last func in list
Misa
2021-04-01 15:25:07 -07:00 -
03a0b1feb2
Call VVV_exit() when SDL_QUIT is received
Misa
2021-04-01 15:24:14 -07:00 -
4ebbfe476a
Merge pull request #588 from InfoTeddy/general-bug-fixes
Terry Cavanagh
2021-04-02 17:51:30 +10:30 -
886a57ab83
Merge pull request #667 from InfoTeddy/general-improvements
Terry Cavanagh
2021-04-02 17:49:20 +10:30 -
9fbc3804c8
Merge pull request #668 from InfoTeddy/general-bug-fixes-2
Terry Cavanagh
2021-04-02 17:47:27 +10:30 -
ef091de23e
Outline all gravitron text
Misa
2021-03-19 14:29:03 -07:00 -
6538d1e5dd
Add Graphics::bigrprint()
Misa
2021-03-19 14:28:04 -07:00 -
f7173027ce
Add Graphics::bigbprint()
Misa
2021-03-19 14:26:59 -07:00 -
827b3e430b
Outline textboxless textboxes
Misa
2021-03-19 13:38:25 -07:00 -
0c72260c5d
Fix oversight with unfocus pause screen in Flip Mode
Misa
2021-03-19 15:58:52 -07:00 -
f9e76d9dc0
Fix tile of disappearing platforms during final stretch
Misa
2021-01-09 14:50:06 -08:00 -
a405635cb2
Replace other usage of PHYSFS_getBaseDir() with SDL_GetBasePath()
Misa
2021-03-30 23:48:25 -07:00 -
051fe9eba9
Skip the icon on Apple targets, it also has the icns
Ethan Lee
2021-03-31 02:50:38 -04:00 -
b99abaf1d5
Put Misa at the top of GitHub Friends
Ethan Lee
2021-03-31 02:43:05 -04:00 -
4c4f8de0d5
Fix leaking GetBasePath result
Ethan Lee
2021-03-31 02:42:15 -04:00 -
8cf79aaf72
Fix memory leak when pasting text
Misa
2021-03-30 23:23:29 -07:00 -
9d2ebbc982
Re-sync CONTRIBUTORS and GitHub Friends lists
Ethan Lee
2021-03-30 23:08:25 -04:00 -
b87f6e487a
Use SDL_GetBashPath instead of PHYSFS_getBaseDir, latter is made of fail on macOS
Ethan Lee
2021-03-30 12:18:09 -04:00 -
076a870ba2
VS2010 buildfix
Ethan Lee
2021-03-30 11:51:42 -04:00 -
367e77fb59
Fix targets (question marks) not showing up on minimap
Misa
2021-03-25 20:37:42 -07:00 -
892e7c93fc
Fix background not changing when pressing Esc on main menu
Misa
2021-03-25 20:26:45 -07:00 -
100d986431
Remove mainmenu from Game
Misa
2021-03-19 23:34:41 -07:00 -
be10487c5c
Set fademode to temp 0 when going to in-game options
Misa
2021-03-19 23:23:18 -07:00 -
82dfa0b86c
Decouple fademode from starting gamemode
Misa
2021-03-25 20:11:27 -07:00 -
cd0c9ccb31
De-duplicate setting mainmenu and fademode
Misa
2021-03-25 20:10:36 -07:00 -
6a6c09f69d
Fix 1-frame flicker entering room with warp lines and entity on edge
Misa
2021-03-25 19:00:31 -07:00 -
8fd7210d37
De-duplicate warp line creation in createentity()
Misa
2021-03-25 18:57:53 -07:00 -
c8f4c37c88
Add bounds check for color of createentity number 55
Misa
2021-03-25 18:38:36 -07:00 -
6490af8783
Merge pull request #680 from InfoTeddy/pr-template-update
Terry Cavanagh
2021-03-25 11:57:34 +10:30 -
ab59ec35fb
Remove 2.3 example from pull request template
Misa
2021-03-24 14:36:33 -07:00 -
423c79b572
Add bounds checks to room explored getter and setter
Misa
2021-03-24 12:14:28 -07:00 -
c5e999c1d5
Refactor explored rooms to use setters and getters
Misa
2021-03-24 12:12:39 -07:00 -
b340a6ccc4
Add bounds checks to room propety getters and setters
Misa
2021-03-24 12:04:06 -07:00 -
945d5f244a
Refactor room properties to use setter and getter funcs
Misa
2021-03-24 11:59:36 -07:00 -
cfd5be1bc5
Add bounds checks to tile setter and getters
Misa
2021-03-24 11:51:39 -07:00 -
344c93e754
Refactor tiles to use setter and getter functions
Misa
2021-03-24 11:26:19 -07:00 -
ccdb0c9148
Fix bounds checks in drawentity()
Misa
2021-03-24 12:32:43 -07:00 -
4e52dccdae
Initialize temporary edentity when loading levels
Misa
2021-03-24 12:21:28 -07:00 -
69b0f0b650
Add missing pText NULL checks
Misa
2021-03-24 12:19:44 -07:00 -
0da9b5069a
Capitalize "OFF" when invincibility is off
Misa
2021-03-21 17:41:07 -07:00 -
9ab61af1da
Add period to text outline description
Misa
2021-03-21 17:36:23 -07:00 -
d45e6f6254
Remove game.gametimer in favor of game.frames
Misa
2021-03-21 16:58:08 -07:00 -
17169320b4
Fix text box deltaframe flashing on deltaframes after fully opaque
Misa
2021-03-21 12:49:14 -07:00 -
415d4790e2
Fix a crash on first unfocus
Ethan Lee
2021-03-21 17:19:08 -04:00 -
7abd4bb8d8
Visual Studio buildfix
Ethan Lee
2021-03-21 17:15:36 -04:00 -
4a79f02842
Add braces around sub-object in unfocused_func_list
Misa
2021-03-21 13:53:29 -07:00 -
02560ca6e5
Remove now-unneeded kludge for finalmode entity colors
Misa
2021-03-18 21:38:30 -07:00 -
287061c768
Fix filter/screenshake/flash update order
Misa
2021-03-17 17:53:17 -07:00 -
094209bd12
Move logical onground/onroof updates to start of gamelogic
Misa
2021-03-18 13:20:56 -07:00 -
63a60b11cc
Split onground/onroof into visual and logical variables
Misa
2021-03-18 13:18:33 -07:00 -
d5d9d9ba96
Re-remove 1-frame input delay
Misa
2021-03-15 02:46:29 -07:00